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May 28, 2008
Roleplaying as a rogue

"Hey, fellow rogues! It's been a while! Well, more like nearly two months. Sorry. But we're back with some fresh ideas, one of which is this: how can you roleplay as a rogue without seeming like a cliche. Admittedly, I'm new to RP, and my RP character is a draenei priest -- about as far from my beloved troll rogue as one can get. So this article is geared to people who, like me, are new to RP. The more experienced RPers can correct all my horrifying, glaring errors in the comments. So, let's start out with: Picking a race Each race has different rogue traditions, heroes, and senses of morality. Here's a quick overview: Humans control several rogue organizations: the Ravenholdt guild, their archrival Syndicate organization, and SI:7, the official intelligence agency of Stormwind. If you're interested in ""joining"" any of these organizations (or the vaguely rogue-ish Defias Brotherhood), human would be a good choice. Night elf rogues would seem to have some difficulty fitting in with their peaceful, nature-loving society. However, night elves have skills at stealth, and every society needs its enforcers. The night elf police force, known as the Wardens, always has room for a good rogue -- and the archdruid Fandral Staghelm might not be above employing some sneaky folk to advance his political goals. Dwarves don't have as strong a rogue tradition as other races, although some of them do belong to Ravenholdt. Dwarf rogues are good choices for PVPers or someone interested in roleplaying an outcast. Gnome rogues tend to be quirky, rather than broody, and often use engineering or other technology to enhance their skills. They're also well known as escape artists, a skill that provides an excellent opportunity for roleplaying a thief. The most famous rogue in Azeroth's history is Garona, a half-orc, half-something-undetermined assassin from the First War.
As such, orc rogues have a strong tradition to build on, including their own assassin's guild -- the Shattered Hand in Orgrimmar, who serve Thrall and destroy the Horde's enemies. Orcs are known for their brutishness and skill in combat, as opposed to stealth and subtlety. Many troll rogues also belong to the Shattered Hand and are famous for their skills in tracking enemies. wow gold The troll tribes also have a long and storied history of interfighting and assassination, providing a rich background for someone wishing to roleplay a troll rogue. Blood elf rogues don't have quite the same status in their society as paladins, as high elves used to disdain thievery, but they are now accepted as a necessary measure to defend the Sin'dorei after the devastation of Silvermoon. Valeera, from the WoW comic, is a blood elf rogue. wow gold If you're interested in playing a character with a thirst for vengeance, or playing a mage-killer, a blood elf is an excellent option. Undead rogues can also be avenging the deaths of their loved ones, the destruction of their cities, or they could simply like killing and eating people. Rogues guard the Undercity and its outposts through their guild, the Deathstalkers. Unlike orcs, they are more known for stealth, cunning, and quick assassinations than their skill at face-to-face combat. world of warcraft gold Keep in mind that undead have no need for sleep, food, or human comforts. " "In the wake of the recent confusion regarding Scare Beast, once again some hunters have gotten to complaining a lot about the state of their class. While on one hand, there are certainly problematic issues hunters are having, it's really not fair to say that the class is broken. It isn't -- being a hunter is more fun than its ever been, and it looks like this class will only get better in the future. Nonetheless, looking at the problems we do have might give us a clearer sense of where we're going in the future.
wow gold With more and more information coming out about Wrath of the Lich King, and especially since Blizzard started asking for feedback from hunters, it's worthwhile to have a look at what holes do exist for our class, and how future changes might seek to plug them up. Mana Hunters don't like running out of mana in the middle of a fight, but other mana users don't like that either. Are hunters entitled to something like rage or energy as physical damage dealers like warriors and rogues, or are we just being picky. Since we aren't really wizards of any sort, does our use of mana cause more problems than it solves. mp3 player One thing to keep in mind is that intellect helps out casters a lot by providing spell crit in addition to mana pool, whereas for hunters it only provides a larger mana pool, often at the expense of physical crit. My wild brainstorming mind imagines: what if hunters had a ""focus pool"" much like mana, except that it was determined by agility rather than intellect. This way, it would let us focus in on fewer important stats which benefit us in more ways than one. wow gold On the other hand, perhaps having to juggle more stats than usual is one of the things that makes choosing hunter gear a more interesting task. This is a big problem on lots of hunters' minds -- but what's Blizzard going to do about it.

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Posted at 05:09 am by philadelphia

 

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